Design note / Interface Craft
How dense tools stay calm.
20263 minSoon
Dense software is not automatically messy. It becomes messy when every detail asks for the same amount of attention.
I look for hierarchy before decoration: what should be scanned first, what can wait, what needs proof, and what should only appear after the user shows intent.
Motion helps when it explains a relationship. It hurts when it only proves the interface can move.